July 8th, 2014
We have members of the devtools team in our San Francisco, London, Vancouver, Paris, Toronto, and Portland offices, but many also work remotely.
Some of the things we're working on:
A performance tool that incorporates a sampling CPU-profiler, platform events tracing, and information from SpiderMonkey's Just-In-Time compiler
An allocations and heap usage profiler (this is what I'm working on, and I wrote about it here)
A WebGL shader live-editor, and a canvas debugger to step through individual draw calls
One of the most important things for me is that every line of code we write at Mozilla is Free and Open Source from day one, and we're dedicated to keeping the web open.
Come work with me on Firefox Developer Tools on July 8th, 2014
Debugging Web Performance with Firefox DevTools - Velocity 2014 on June 26th, 2014
Beyond Source Maps on March 12th, 2014
Memory Tooling in Firefox Developer Tools in 2014 on March 4th, 2014
Hiding Implementation Details with ECMAScript 6 WeakMaps on January 13th, 2014
Re-evaluate Individual Functions in Firefox Developer Tools' Scratchpad on November 22nd, 2013
Testing Source Maps on October 2nd, 2013
Destructuring Assignment in ECMAScript 6 on August 15th, 2013
My Talk from Front Trends 2013 on June 21st, 2013